精力鲈鱼

生物

精力鲈鱼

据说是活了很久的海拉鲁鲈鱼。生命力非常强,如果烹饪后食用,能一下子回复精力槽。

生命鲈鱼

生命鲑鱼

精力鲈鱼

据说是活了很久的海拉鲁鲈鱼。生命力非常强,如果烹饪后食用,能一下子回复精力槽。

Life

null

GameParameter

{

"SortKey": {

"Animal_Fish_A": [],

"Animal_Fish_L": []

},

"CureParam": {

"Animal_Fish_A": {

"EffectType": "None",

"EffectLevel": 0,

"EffectiveTime": 0,

"HitPointRecover": 4

},

"Animal_Fish_L": {

"EffectType": "StaminaRecover",

"EffectLevel": 4,

"EffectiveTime": 0,

"HitPointRecover": 4

}

},

"FishParam": {

"Animal_Fish_A": {

"Bone_LimitAngle": 60,

"Bone_LimitAngleAdd": 10,

"Bone_PrevSpeedUseRate": 0.41999998688697815,

"Bone_RestoreSpeedRate": 0.3499999940395355,

"Bone_RestoreSpeedRateAdd": -0.07000000029802322

}

},

"PriceParam": {

"Animal_Fish_A": {

"BuyingPrice": 24,

"SellingPrice": 6,

"CreatingPrice": -1,

"SaleRevivalCount": -1

},

"Animal_Fish_L": {

"BuyingPrice": 72,

"SellingPrice": 18,

"CreatingPrice": -1,

"SaleRevivalCount": -1

}

},

"FavoriteFoods": {

"EatTarget_Fish_A": {

"EatActorTags": [

"EdibleMushroom",

"ProcessedMushroom"

],

"EatActorsHash": [

{},

{}

]

},

"EatTarget_Fish_A3": {

"EatActorTags": [],

"EatActorsHash": [

{},

{},

{}

]

}

},

"GameParameterTable": {

"Animal_Fish_A": {

"Category": "GameParameterTableDefault",

"Components": {

"SortKey": "?GameParameter\/SortKey\/Animal_Fish_A.game__pouchcontent__SortKey.bgyml",

"CureParam": "?GameParameter\/CureParam\/Animal_Fish_A.game__pouchcontent__CureParam.bgyml",

"FishParam": "?GameParameter\/FishParam\/Animal_Fish_A.game__animal__FishParam.bgyml",

"PriceParam": "?GameParameter\/PriceParam\/Animal_Fish_A.game__pouchcontent__PriceParam.bgyml",

"FavoriteFoods": "?GameParameter\/FavoriteFoods\/EatTarget_Fish_A.game__characterbase__FavoriteFoods.bgyml",

"ImpactIntensityParam": "?GameParameter\/ImpactIntensityParam\/Animal_Fish.game__physics__ImpactIntensityParam.bgyml"

}

},

"Animal_Fish_L": {

"$parent": "Work\/GameParameter\/GameParameterTable\/Animal_Fish_A.engine__actor__GameParameterTable.gyml",

"Category": "GameParameterTableDefault",

"Components": {

"SortKey": "?GameParameter\/SortKey\/Animal_Fish_L.game__pouchcontent__SortKey.bgyml",

"CureParam": "?GameParameter\/CureParam\/Animal_Fish_L.game__pouchcontent__CureParam.bgyml",

"PriceParam": "?GameParameter\/PriceParam\/Animal_Fish_L.game__pouchcontent__PriceParam.bgyml",

"FavoriteFoods": "?GameParameter\/FavoriteFoods\/EatTarget_Fish_A3.game__characterbase__FavoriteFoods.bgyml"

}

}

},

"ImpactIntensityParam": {

"Animal_Fish": {

"IntensityWeakThreshold": 3000,

"IntensitySmashThreshold": -1,

"IntensitySuperThreshold": -1,

"IntensityStrongThreshold": -1,

"IntensityModerateThreshold": -1,

"IsUseIntensityThresholdTable": true

}

}

}

GameBalance

null

Chemical

{

"MaterialParam": {

"EatMeat": {

"Name": "\u98df\u7528\u8089",

"IsBurn": true,

"IsBurnOut": true,

"IsExplode": false,

"BurnElement": [

"Work\/Chemical\/ElementParam\/DefaultBurnFire.game__chm__ElementParam.gyml"

],

"Capacitance": 0,

"FireProofLv": "None",

"IsConductor": false,

"IsFreezable": true,

"Wettability": 0.10000000149011612,

"BurnSpeedRate": 1,

"ChargingSpeed": 0,

"IgnitionFrame": 90,

"IsNoExtinguish": false,

"IsBurnedExplosion": false,

"IsMagneticSubstance": false,

"IsFreezableByColdWater": true,

"IsElectricityPrevention": false,

"IsFreezableByColdWeather": true

}

}

}

Animal

null


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